Desktop front end for the libGDX TexturePacker by Crashinvaders. It manages several atlases in one project file, exposes the packer settings visually, and has a headless batch mode for CI. It can also compress PNG/JPEG to KTX2/Basis. It needs a Java runtime (JRE 8 or newer) and OpenGL 2.0, and runs on Windows, macOS and Linux. Output is the libGDX .atlas text file plus PNG pages, which other runtimes can parse too.
At a glance
Licence
Apache-2.0
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Apache-2.0 covers the application. Atlases you pack from your own sprites are your output, and nothing in the licence reaches them
If you only need the packer inside a Gradle build, the underlying libGDX TexturePacker lives in the libGDX repository (also Apache-2.0). This entry is the GUI
Last commit to master 2024-07-14 and last release 4.13.0 on 2023-11-02, so not yet inactive
Checklist: Apache text visible, commercial use of the software permitted, no NC/ND, tool vs atlas contents distinguished
Evidence
Live GitHub LICENSE (2026-09-30): "Apache License Version 2.0, January 2004"
Live GitHub README (2026-09-30): "mostly just a visual wrapper over libGDX TexturePacker"
GitHub API (2026-09-30): license.spdx_id "Apache-2.0", pushed_at 2024-08-09, not archived