Free Game Dev Assets

Spritemate

A browser-based sprite editor for the Commodore 64 by Ingo Hinterding (awsm). It enforces the C64's 24x21 sprite size and single-colour or multicolour modes, previews animation, and saves to SpritePad formats, assembly source (KickAssembler and ACME), BASIC listings or PNG images and sprite sheets. It is the tool to reach for when building a real C64 or C64-styled homebrew game; for general pixel art use libresprite or pixelorama. The source is MIT on GitHub and was still being updated in September 2026.

At a glance

Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-09-30 (14d ago)
Formats
PNG

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Notes

Evidence