CC0 (CC0-1.0)commercial OKCredit: Not requiredverified 78d agoGo to source
Seamless PBR materials aimed at Blender, Unreal, Unity, and Godot. The F.A.Q. / Textures License page applies CC0 and states the textures no longer belong to the author, including commercial use, with no credit required. The same site also sells paid volume packs. This entry is the CC0 library grant on /about/, not a blanket for every SKU on the homepage.
[](https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/threedtextures-me/)
HTML:
<a href="https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/threedtextures-me/"><img src="https://tmhsdigital.github.io/Free-Game-Dev-Assets/badge/threedtextures-me.svg" alt="Licence read by Free Game Dev Assets" /></a>
Follow licence changes (an Atom feed of changes to this licence, its commercial use, credit or status)
Paid "100 Textures Pack" and similar products on the same domain. Re-read that product page before treating a paid zip as CC0
SBS/SBSAR files are discussed on the same about page. Substance sources follow the same page's CC0 claim only if they are part of the free texture downloads you actually took
Ko-fi / Patreon are support links, not a second license
Prefer ambientCG when you want a larger CC0 catalog with no paid upsell on the same index
Evidence
Live about / Textures License (2026-08-24): "these textures no longer belong to me. They belong to the public"
Same page (2026-08-24): "You can use the textures for any purpose, including commercial"
Same page (2026-08-24): "You do not need to give credit"