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TrenchBroom

Brush-based 3D level editor for Quake-engine map formats, on Windows, macOS and Linux. With func-godot the .map files it writes import straight into Godot, which makes it a blockout and level tool for Godot projects as well as Quake-family ones.

At a glance

Licence
GPL-3.0-or-later
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-09-26 (18d ago)
Formats
desktop-app

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Notes

Evidence