Free Game Dev Assets

Cheetah Texture Packer

Qt sprite atlas packer built on an aggressive MaxRects bin-packing heuristic, with a GUI and a command-line mode (crop, merge duplicates, rotate, extrude, square atlases). It writes a PNG atlas plus a plain-text .atlas index. The author calls it a research implementation that was never released, so there are no binaries: you build it from source with Qt.

At a glance

Licence
LGPL-3.0
Commercial use
commercial OK
Credit
Not required
Status
needs-review: Useful, but a real question is open. Verify before you ship.
Verified
2026-10-04 (10d ago)
Maintenance
inactive: The source has had no new commits for over three years.
Formats
desktop-app, cli, PNG

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Notes

Evidence