Epic's free top-down casual RTS sample: a family-friendly farming and village game built to show cross-platform best practice from low-spec mobile up to consoles and PC. It demonstrates Common UI, Enhanced Input and Geometry Script, and is built in Blueprints. Delivered as an Unreal project through Fab and marked UE-only.
At a glance
Licence
custom
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-10-13 (1d ago)
Engine lock
Licensed for use only in products built with Unreal Engine (Epic's UE-Only Content).
Contents: Blueprints, materials, VFX, stylized characters, buildings and procedural island generation for a small resource-gathering RTS
UE versions: the Fab listing's "Unreal Engine versions" field read 5.2 – 5.8 on 2026-10-13 (first published June 2023, last update September 22, 2026)
Licence: Fab Standard License, free on both tiers, and the description states "UE-Only Content - Licensed for Use Only with Unreal Engine-based Products", hence engine_lock: unreal. The stylized art cannot be exported to other engines
Redistribution: this is Epic content and may not be redistributed in source form or committed to a public repository. Epic's content licence says you "may not Distribute Licensed Content in source format to third parties except to employees, affiliates, and contractors who are utilizing the Licensed Content in good faith to develop a Project on your behalf"
Gotchas: the project is pure Blueprint, which makes it approachable but means logic changes are graph edits rather than code diffs; touch and gamepad input paths both exist, so test both after edits. Epic's landing page is unrealengine.com/cropout
Evidence
Live Fab listing (2026-10-13): "License terms" "Standard License"; both Personal and Professional tiers priced at 0 USD; "Unreal Engine versions" "5.2 – 5.8"
Same listing description (2026-10-13): "Cropout is a sample top-down Casual RTS game that demonstrates all the best practices for building a project designed for cross-platform release."; "UE-Only Content - Licensed for Use Only with Unreal Engine-based Products"
Live Fab EULA Standard License summary (2026-10-13): "Use the assets commercially or privately"; "You are not required to give credit to the publisher you acquired the Fab asset from"
Live Unreal Engine content licence (2026-10-13): "you may not Distribute Licensed Content in source format to third parties except to employees, affiliates, and contractors who are utilizing the Licensed Content in good faith to develop a Project on your behalf"