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GASDocumentation

Community guide to Unreal Engine's Gameplay Ability System plugin, with a small multiplayer sample project that implements the concepts it describes. The README covers the Ability System Component, attributes, gameplay effects, abilities, tags, cues, prediction and many worked examples such as stuns, sprinting and critical hits. The text and sample code are MIT licensed. The author states it is unofficial and not affiliated with Epic Games.

At a glance

Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-10-13 (1d ago)
Unreal Engine
5.3, as stated by the source
Formats
Unreal

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Notes

Evidence