Free Game Dev Assets

Advanced Locomotion System Community

Community C++ port of Advanced Locomotion System V4 for Unreal Engine: a third-person character locomotion framework with stances, gaits, rotation modes, mantling, ragdoll and footstep handling, rebuilt as a replicated plugin. The source code is MIT licensed. The maintainer now recommends newer locomotion systems for new projects, so treat this as a reference or a base for existing ALS projects.

At a glance

Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-10-13 (1d ago)
Unreal Engine
5.4, as stated by the source
Formats
unreal-plugin, C++

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Notes

Evidence