Free Game Dev Assets

Godot Volumetric Cloud Demo

MIT commercial OK Credit: Not required verified 106d ago Go to source

Clay John’s MIT demo of ray-marched volumetric cloudscapes in Godot sky shaders, with sun-driven time-of-day. Reference implementation for custom skies — not a one-click addon.

At a glance

Engine
Made for Godot: it only opens there.
Licence
MIT what it means
Commercial use
commercial OK
Credit
Not required
Status
active: Licence spot-checked at the source; the entry carries dated evidence.
Verified
2026-07-27 (106d ago)
Formats
gdshader, Godot

Go to source

Link to this entry

Licence read by Free Game Dev Assets

Markdown:

[![Licence read by Free Game Dev Assets](https://tmhsdigital.github.io/Free-Game-Dev-Assets/badge/godot-volumetric-cloud-demo.svg)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/godot-volumetric-cloud-demo/)

HTML:

<a href="https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/godot-volumetric-cloud-demo/"><img src="https://tmhsdigital.github.io/Free-Game-Dev-Assets/badge/godot-volumetric-cloud-demo.svg" alt="Licence read by Free Game Dev Assets" /></a>

Follow licence changes (an Atom feed of changes to this licence, its commercial use, credit or status)

Notes

Evidence