3DTexel decals (human CC0)
active · commercial OK · CC0Handcrafted 4K decals (graffiti, cracks, impacts). This entry is the human CC0 library only. The same site sells premium assets and runs AI generators under a different license. Not featured.
18 sources · Shaders, particles, FX
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Handcrafted 4K decals (graffiti, cracks, impacts). This entry is the human CC0 library only. The same site sells premium assets and runs AI generators under a different license. Not featured.
Godot 4.x ocean / Gerstner-style water addon (Chrisknyfe/boujie_water_shader). MIT — fine for commercial closed-source games; keep the copyright notice with redistributed copies.
User-contributed particle effects for the Effekseer tool. Sample page says they are free to use in games or movies and that these listed effects are CC-0. The Effekseer tool is MIT. That is a different grant.
Large MIT library of 2D/3D Godot shaders with demos (from GDQuest Shader Secrets / demos repo). Shader/code = MIT (commercial OK). Bundled art textures/models = CC-BY-NC-SA 4.0 — do not ship those art files in commerc…
Official Godot Engine demonstration/template projects (2D/3D, particles, compute, GUI, etc.). MIT — mine for particle setups, shader patterns, and FX scenes; strip what you don’t need.
MIT Godot 4 shader set recreating PS1 quirks: vertex snap, affine mapping, color depth + dither, chrome, billboards, and draw-distance fog. Ship the shaders/ folder; keep the MIT notice.
Community Godot shader library. Site policy allows personal and commercial use of posted shader code, but each post is CC0, MIT, or GPL v3. Stay needs-review as a catalog whole — filter per post; prefer CC0/MIT. GPL p…
Clay John’s MIT demo of ray-marched volumetric cloudscapes in Godot sky shaders, with sun-driven time-of-day. Reference implementation for custom skies — not a one-click addon.
Volumetric explosion, smoke, fire, tornado, and cloud sequences exported from EmberGen. The download page licenses these free VDBs as CC0. Not featured: multi-gigabyte MediaFire zips, EmberGen product promo, and janga…
150 CC0 light cookies / gobo-style masks for spotlights, 2D darkness overlays, and shader-driven lighting without stock photo laundry.
80 CC0 512×512 particle / shader sprites (sparks, glows, soft blobs) for GPUParticles and canvas FX without hunting per-file licenses.
70 CC0 smoke / explosion particle frames for billboards, flipbooks, and soft particle systems — classic Kenney blockout VFX.
Community procedural materials/nodes/brushes/environments with per-item licenses. Gallery filters: CC-BY / CC0 / CC-BY-SA. Useful discovery hub, not a single commercial grant. Prefer the CC0 filter for zero-friction e…
Browser particle and VFX editor for HTML5 games, with an MIT runtime on npm (nixie-fx) that plays exported effects through PixiJS or Three.js adapters. You author in the hosted editor at nixiefx.com, export a JSON bun…
Godot 4 atmospheric day/night cycle (sun/moon/stars, fog, clouds, exposure). MIT addon — keep notice with redistributed copies. Third-party assets under assets/thirdparty have separate licenses — check before shipping…
MIT Godot 4.2–4.7 shader pack aiming at 5th-gen console looks (CRT/PSX/N64-style stacks). Broader toolkit than a single CRT effect; keep the MIT notice on redistribute.
Smoke / fire / explosion image sequences from Unity Labs Paris (Thomas Iche, 2016). Released as CC0 for use in projects, as raw frames or assembled flipbook sheets. Not the Unity Companion License. Engine-agnostic tex…
Godot tool that generates river meshes with flow/foam maps from Bézier curves. MIT — commercial OK; retain copyright notice with copies.