Free Game Dev Assets

SmartShape2D

Godot 4 addon for textured 2D polygons: place points, assign a shape material, get terrain-style edges without building a TileMap for every contour. Closes the 2D-terrain gap next to Scatter2D (foliage placement) and Terrain3D (3D heightmaps). MIT, so it can ship in a closed commercial build if you keep the copyright notice.

At a glance

Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-08-24 (32d ago)
Formats
godot-addon

Go to source View the file on GitHub Report a problem with this entry

Notes

Evidence