Free Game Dev Assets

Terrain3D

Clipmap terrain system for Godot 4, built as a C++ GDExtension. This is the piece the catalog was missing between raw elevation data and a playable world: it imports 16-bit heightmaps, paints up to 32 texture layers with a detiling and triplanar option, and handles the LOD and collision generation that a MeshInstance-based terrain cannot at scale. Pairs directly with the DEM sources already catalogued.

At a glance

Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-08-24 (32d ago)
Formats
godot-addon, gdextension, EXR, R16, PNG

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Notes

Evidence