Not for commercial use. The free tier of this source is limited to non-commercial projects; the Evidence below quotes the restriction and the Notes say what a commercial licence costs.
FreePBR
customnon-commercialCredit: Not requiredverified 78d agoGo to source
600+ 2K PBR sets (albedo, normal, roughness, metallic, AO, optional height; Unity metallic/smoothness PSD) by Brian. Homepage markets them as 100% free. The About page is the license: free use in games and 3D as long as you do not use them commercially, plus a redistribution ban. Commercial use is a $16 site-wide fee, not a CC0 grant. Prefer ambientCG when you need a real public-domain stack.
[](https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/freepbr/)
HTML:
<a href="https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/freepbr/"><img src="https://tmhsdigital.github.io/Free-Game-Dev-Assets/badge/freepbr.svg" alt="Licence read by Free Game Dev Assets" /></a>
Follow licence changes (an Atom feed of changes to this licence, its commercial use, credit or status)
Maps are 2048x2048 PNG. Confirm DirectX vs OpenGL normals per zip
Do not mirror the zips. About asks that source files stay on freepbr.com
The "Download ALL (600+) ... with Commercial Rights" SKU is the paid grant. Individual $0.00 product pages are the free non-commercial path
Checklist: license text on About, commercial explicitly false for free files, no CC/NC badge (custom), not a marketplace EULA, named author, not on the high-risk list, catalog claims no rights
Evidence
Live About (2026-08-24): "These PBR texture map sets are free to use in your games / 3d"
Same page (2026-08-24): "As long as you don't use these commercially"
Same page (2026-08-24): "$16 which allows you to use any and all of the PBR textures on the site commercially"