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Mountea Dialogue System

Dialogue plugin for Unreal Engine with its own dialogue tree graph editor and a validation system that flags broken graphs before runtime. Per-node Decorators, written in Blueprint, trigger side effects such as cutscenes or camera switches from within a conversation. Licensed MPL-2.0, a file-level copyleft: commercial use is allowed, but changes to the plugin's own files must stay available as source.

At a glance

Licence
MPL-2.0
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-10-13 (1d ago)
Unreal Engine
5.2-5.8, as stated by the source
Publisher
Mountea Framework
Formats
unreal-plugin, C++

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Notes

Evidence