Notes
- Godot 4 addon; pin a release rather than tracking main
- Software license only
Evidence
- Live GitHub
LICENSE(2026-08-24): "MIT License" - Same file (2026-08-24): "use, copy, modify, merge, publish, distribute, sublicense, and/or sell"
MIT commercial OK Credit: Not required verified 78d ago Go to source
Godot 4 camera addon (Cinemachine-inspired) for target tracking, transitions, and cinematic shake. Useful during destruction and impact feedback. Keep the MIT notice if you redistribute the addon sources.
Markdown:
[](https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/phantom-camera/)
HTML:
<a href="https://tmhsdigital.github.io/Free-Game-Dev-Assets/entry/phantom-camera/"><img src="https://tmhsdigital.github.io/Free-Game-Dev-Assets/badge/phantom-camera.svg" alt="Licence read by Free Game Dev Assets" /></a>
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Used in: Make a 3D low-poly arena game in Godot
LICENSE (2026-08-24): "MIT License"