Arena pieces
Kenney Mini Arena
active · commercial OK · CC020 CC0 miniature arena pieces (v1.1). Original Kenney work, not a GTA V extract.
20 miniature arena pieces in glTF, FBX and Blend.
A 3D low-poly arena game with rigged, animated characters and impact sounds, built in Godot 4, to sell.
For a solo developer building a small 3D arena game in Godot 4. The Tools picks are Godot 4 add-ons.
Carry each licence and copyright notice with what you redistribute from Atkinson Hyperlegible, Phantom Camera, G.U.I.D.E., Beehave. This is not a credits-screen line.
Arena pieces
20 CC0 miniature arena pieces (v1.1). Original Kenney work, not a GTA V extract.
20 miniature arena pieces in glTF, FBX and Blend.
Characters
Six CC0 game-ready humanoid bases (superhero / regular / teen, male & female) with humanoid rigs for engine retargeting, plus mix-and-match hairstyles. Pair with modular outfit packs and quaternius-universal-animation…
Six humanoid bases with humanoid rigs for retargeting in an engine, plus mix-and-match hairstyles.
Animations
120+ humanoid clips on a universal retarget-friendly rig (locomotion, combat/gun, emotes, swim/crawl, etc.). CC0 — tested export sets for Godot, Unity, and Unreal. Strong Mixamo alternative for stylized pipelines.
120+ humanoid clips (locomotion, combat, emotes and more) on a retarget-friendly rig, with export sets tested for Godot.
Melee weapons
One CC0 melee-weapons zip from the 3dmodelscc0 itch account. Original 3DModelsCC0 site is described on the listing as shut down. This entry is this pack only. City and guns have sibling cards. Do not inherit CC0 onto …
One pack of melee weapons in GLB. The entry covers this pack only; its sibling packs have their own entries.
Controller prompts
1500+ CC0 64×64 (plus vector) button glyphs: Xbox 360–Series, PlayStation 1–5, Steam Deck / Controller / Frame, Valve Index, Switch + Switch 2, Wii / Wii U / GameCube, Meta Quest 1–3, Playdate, keyboard/mouse, touch, …
1500+ button glyphs for Xbox, PlayStation, Switch, Steam Deck, keyboard and mouse.
Impact sounds
130 CC0 impact/foley hits — punches, thuds, and physical impacts for prototyping combat and UI punch-up.
130 punches, thuds and physical impacts.
Menu sounds
50 CC0 UI clicks/switches — menus, toggles, confirm/cancel without hunting Freesound.
50 clicks and switches for menus, toggles, confirm and cancel.
Music
200+ loops from Tallbeard / Abstraction. itch LICENSE field is CC-0 (public domain). Author text names shipping a game you sell, including ads, microtransactions, or direct sales. Credit is optional as "Abstraction". …
200+ music loops.
Menus and subtitles
Braille Institute’s low-vision–first UI sans — maximized letter distinction (B/8, O/0, I/l/1). Strong default for menus, subtitles, and a11y-first builds. Family also includes Next + Mono variants.
A sans designed for low vision, with distinct B and 8, O and 0, and I, l and 1.
Camera and shake
Godot 4 camera addon (Cinemachine-inspired) for target tracking, transitions, and cinematic shake. Useful during destruction and impact feedback. Keep the MIT notice if you redistribute the addon sources.
A Godot 4 add-on for target tracking, transitions and camera shake.
Input remapping
Godot Unified Input Detection Engine. Structured input mapping and remapping for Godot 4. Helpful for controller configs and Steam Deck-friendly rebinding. Bundled prompt icons are Xelu's CC0 set (separate from the MI…
Input mapping and remapping for Godot 4, including controller configurations and Steam Deck rebinding.
Enemy logic
Behavior tree addon for Godot 4 that gives enemy and NPC logic a visible structure instead of a growing pile of state booleans. Trees are built as node hierarchies in the scene tree, so composites, decorators, and lea…
Behavior trees for Godot 4 enemy and NPC logic, built as node hierarchies in the scene tree.
Stack walked 2026-09-25. Each licence is only as current as its entry's verified date.