Free Game Dev Assets

SUQS (Steve's Unreal Quest System)

Data-driven quest system for Unreal Engine. Quest structures, objectives and tasks are defined in data tables, edited in the editor or written as JSON with a provided schema for autocomplete and validation, and a small runtime API records progress: accept quests, complete tasks, increment counters. Callbacks and a query API let the world react as tasks complete. MIT licensed, so it can ship inside a closed commercial game.

At a glance

Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Verified
2026-10-13 (1d ago)
Publisher
Steve Streeting
Formats
unreal-plugin, C++

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Used in: Make a 3D third-person game in Unreal Engine 5

Notes

Evidence