Godot 4.1+ add-on that imports MagicaVoxel .vox files and destroys them voxel by voxel, with debris. The voxel alternative to mesh fracture: if your art is already voxels, damage is exact and there are no pre-broken pieces to author.
At a glance
Licence
MIT
Commercial use
commercial OK
Credit
Not required
Status
active: License spot-checked at the source; the entry carries dated evidence.
Ships a custom importer for .vox, so pair it with magicavoxel or goxel
GDScript by default, optional Rust native path. The add-on runs as GDScript. rust.md documents a faster GDExtension, set up from Project > Tools > Setup Voxel Destruction GDextension, which "will use prebuilt binaries". Neither the repository tree nor the v1.2.0 release contains those binaries, so find out where the tool downloads them from before running it, or compile the crate yourself
Latest release v1.2.0 (2026-08-09); main already reports 1.3.0-alpha1 in plugin.cfg. Install the release unless you want the alpha
Actively developed: last commit 2026-09-14 at the time of checking